B582 - Lecture 5.2



Credits: Many of these notes were culled from the IEEE VR '99 Tutorial "The Art and Science of 3D Interaction" by Doug Bowman, Ernst Kruijff, Joseph LaViola, and Ivan Poupyrev

Outline



 

OpenGL Lighting Tips


Interaction Modes for Interactive Graphics


Selection

Selection Techniques

Other Selection Issues:


Manipulation

Manipulation Techniques

Other Manipulation Issues:


Menus

General Problems with Menus in VR

Menu Techniques/Widgets


Navigation

Navigation  is a combination of  Travel & Wayfinding
Travel = mechanics of controlling viewpoint position and orientation between 2 locations
Wayfinding = cognitive process of defining a path through an environment
 

Wayfinding Techniques

Travel Techniques

General Issues

Travel Metaphors



VR Interaction - Myths and Realities


Myth: interaction techniques should strictly imitate real-world manipulation
Reality: only if the goal is training for real-world performance; unnatural or magic techiques have many desirable characteristics

Myth: We should develop universal interaction techniques
Reality: optimal techniques depends on the task, the environment, the hardware affordances, and the user

Myth: interaction techniques should be 6 DOF
Reality: Constraints on position and orientation can make tasks much easier