B582 - Lecture 9.1

Virtual Reality (and High-end Visualization) Research at Indiana University



Outline


Arts

Fine Arts - Margaret Dolinsky (IUB)
- CAVE Art (EVL projects)
- Student work

Theatre & Drama - Rob Shakespeare (IUB)
- Lighting Simulations using Radiance
- Virtual Set design & Augmented Reality Interfaces
- Theatre Computer Visualization Center
- "Talking to the Light"

Music - Virtual Concert - Don Huckleberry (IUPUI)
- MIDI streaming & synchronization across Internet
- synchronize with graphics & avatars


Psychology (Perceptual)

Geoff Bingham - Action/Perception Lab, Psychology (IUB)
- Human visual and haptic perception
- coordination and control of motor activity
- visually guided reaching


User Interfaces

Library & Information Science - Katy Borner
- SmartEnv - case-based learning environment (w/ CS grad students)
- LVis - Electronic Library Visualization - co-citation networks (w/ A. Dillon & M. Dolinsky)
- Virtual Hanoi - comparison of manipulation task in real world & virtual world(w/ Tyler Waite)

Constrained Navigation - Eric Wernert & Andy Hanson
- employ 2D guide manifolds to make 3D navigation easier & more efficient
- include a range of viewing, visualization, & rendering parameters
- extensions to support collaboration

Worldboard - Sonny Kirkley, et al.
- "information in place"


Business

Ray Burke - Marketing Department, Kelley School of Business (IUB)
- Customer Interface Group
- marketing research studies
- enhancements to online shopping
- VR & AR to augment "brick & mortar" shopping,
- "Virtual Shopping Adventures
- Virtual Display Case


Education

Astronomy A100 - Sasha Barab, Mike Barnett, Hollis Johnson (IUB)
- constructivist approach to learning about the solar system
- used VRML (CosmoWorlds, CosmoPlayer, & cave6u)

Future Camp - School of Science (IUPUI) - Gordon Fricke,  et al
- one week day camp for high-school students
- Quicktime VR projects - Virtual Statehouse, Virtual Zoo
- Alias|Wavefront + CAVERNsoft projects - Virtual Ocean Colony, Virtual Art Gallery, Virtual Space Station

Interior Design - Jin Feng, Olivia Snyder (IUB)
- Virtual Space Lab
- modules: generic space, specific use space, classic space
 


Computer Science - Visualization Techniques & Systems

Volume Rendering - Shiaofen Fang and others (IUPUI)
- 3DIVE - immersive VR volume rendering
- IVIE - desktop volume rendering
- Volume modeling

Tele-Visualization - Shiaofen Fang, Mathew Palakal, & others (IUPUI)
- use powerful machine to render data, send compressed 2D images over the network to client workstations
- SGI VizServer employs a similar concept

VU - Benoit Ozell (CERCA, U. Montreal) & Randy Bramley (IUB)
- general, flexible visualization system
- especially good at dealing with CFD solutions & large data sets
- globally distributed computation & visualization at SC'98

Powers of 10 - Andy Hanson, Philip Fu, E. Wernert IUB)
- methods for handling data which varies by many orders of magnitude
- accompanying navigation and time scale issues

Augmented Reality - Mihran Tuceryan (IUPUI)
- merge real & virual worlds for "heads-up display" of supplementary information
 


Sciences

Chemistry - Molecular Structure Center - John C. Huffman (IUB)
- XMView/CMView - desktop/CAVE visualization tool
- Remote Instrumentation - collaboration & raw data analysis

Astronomy - R. Berrington (IUB)
- n-body gravitational simulations; observe clustering behaviors
- new simulations running on special purpose hardware

Astronomy - J. Best, others (IUB)
- rendering observed data sets of stars and galaxies

Mathematics
- 4D visualization - A. Hanson (IUB)
- Chaotic Systems (IUPUI)
- Fractals - M. Franz (IUPUI)