B582 - VR Hardware Presentations
Topics
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Projection Displays - desks, workbenches, walls, domes - focus on
comparison to CAVE - Keith Hendee
(Historical background)
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Head-Mounted Displays - LCD, CRT, resolutions, retinal displays
- focus on comparison to projection-based VR - Catalin
Tomai
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Tracking Systems - types: magnetic, acoustic, optical, inertial,
DOF, resolution, latency - focus on comparison between major types of devices
- Sandy Willmot
-
Input Devices - Wands, gloves, props, tablets, treadmills, cockpits
- focus on more general, multi-purpose devices - Adam
Heinz
-
Haptic & Tactile Devices - Phantoms (boom-mounted pen), gloves,
tactile devices, motion platforms - focus on problems of haptic rendering
- Walid Sibo
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Audio I/O - audio output (music, sound effects), localized / directional
sound, voice command input - will have some content which is software based.
- Ying Feng
-
Graphics Hardware - SGI products, PC cards, HP - focus on more recent
trends and product comparisons. - Michael Long
As much as possible, your presentation should incorporate the following
information
-
Technology: What is it? How does it work? What software is
needed or compatible?
-
Brief History: Is it old or new technology? How does it fit into
the overall picture of VR?
-
Products: Who makes them? Are there any similar, competitive technologies
or products?
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Pros and Cons: How is it better than other technologies? What are
some of its problems?
-
Uses: Who is using it? How are they using it? Why are
they using this technology instead of another?
-
Additional References: Web sites, papers, tech reports. (Include
more specific links within notes when appropriate.)
The vr.edu web site has some hardware
presentations which you might use as a starting point.
Be sure to give proper credit and to expand upon or add value to any information
from those presentations.
Your presentation should last approximately 15-20 minutes and be supported
by online HTML notes.
You will be graded on the quality of the content and preparation, not
on the "smoothness" of your presentation.