Spring and Fall 2008
The Honors Seminar is listed as H498 in both the Computer Science
Department and the School of Informatics. It is taught jointly by
George Springer in the Computer Science Department and Santiago
Schnell in Informatics. The faculty members in the Computer Science
Department and the School of Informatics are engaged in research
projects that are investigating highly interesting problems that will
influence computing in the future. Most undergraduate students do not
have an opportunity to hear about this fascinating work in their
normal coursework. The goal of this seminar is to give our honors
students an opportunity to hear about these research projects,
presented by a different professor each week in a way that is easily
understood. In some instances, students interested in a project were
able to join the project and take an active part in the rsearch. The seminar meets each Monday evening from 7:00 to 9:00 p.m. in LH
101. It is open to all undergraduate students in informatics and
computer science with overall GPAs at least 3.0, whether they do or do
not enroll in the course. Juniors and seniors with GPA at least 3.0
may enroll in the seminar for one credit-hour each semester or to only
audit the course so that their record will show that they attended the
seminar. Sophomores may enroll to take or audit the seminar with
permission of the one of the instructors or a CS or INFO academic
advisor. Each week a different professor lectures about his/her
research during the first hour. The second hour is devoted to an
informal discussion of the research topic or any other questions that
come up. This in a great way to get to know the faculty members more
personally. To earn the grade for this course, the student must select
one of the speakers he/she heard in the seminar and write a report of
approximately ten pages about the goals of that that speaker's
project, what has been accomplished on the project to date, and what
their plans are for the future. Attendance and participation in the
discussions will also influence the grade. The speakers change from semester to semester so one my take the
seminar several times to get a broader view of the research being done
at IU. The speakers are mostly from Computer Science and Informatics,
but some have come from such fields as cognitive science, psychology,
library science, law, chemistry, biology, and physics. The speakers
for the entire Spring and Fall Semesters 2008 are listed here along
with their research interests. About two weeks before their lectures,
the title of the lecture and a brief abstract will be added. The
speakers for the Fall 2007 academic year can be seen at the link:
H498
Syllabus for Fall 2007. Spring 2008 January 7, 2008: Edward Castronova Associate Professor,
Dept. of Telecommunications. Research Interests: Synthetic
worlds. In 2005, he wrote the book Synthetic Worlds: The Business
and Culture of Online Games. His latest book, Exodus to the
Virtual World: How Online Fun is Changing Reality, explores the
growing migration into virtual reality, and how it is changing the way
we live.
January 14, 2008: Curtis J. Bonk, Educational Psychologist
in the Instructional Systems Technology Department of the School of
Education and adjunct professor in Informatics. Research Interests: Technology
and E-Learning.
January 28, 2008: Alessandro Vespignani, Professor of
Informatics, Professor of Cognitive Science (COAS), Adjunct Professor
of Physics(COAS), Adjunct Professor of Statistics(COAS), Affiliated
Researcher in the Biocomplexity Institute
Research Interests: Complex
networks; epidemic modeling; Internet structure; reaction-diffusion
systems; non-equilibrium statistical physics; self-organization;phase
transitions; critical phenomena.
February 4, 2008: Santiago Schnell, Assistant Professor of
Informatics, Adjunct Assistant Professor of Biology (COAS), Adjunct Assistant
Professor of Physics (COAS), and Associate Director of the Biocomplexity
Institute.
Research Interests:
Prof. Schnell is the head of the Systems Biology laboratory and a
member of the Complex System group in the School of
Informatics. Biology deals with phenomena that are intrinsically more
complex and more difficult to investigate than those normally studied
in other natural sciences. In recent years, systems biology has led to
important insights into many fundamental questions using mathematical
and computational modelling as a research tool. Prof. Schnell is
interested in applying systems biology techniques to study complex
biochemical reactions and embryology. His research focuses in four
areas: theoretical enzymology, understanding the structures of
biochemical pathways, biochemical theories for the origin of life, and
patterning through segmentation in developmental biology.
February 11, 2008 : Amr Sabry, Professor of Computer Science.
Research Interests: All aspects
of programming language research: design, semantic and logic
foundations, type theory, compilers, analysis, verification,
optimization, program specification and construction, hardware
description languages, and software engineering support.
February 18, 2008: David Hakken, Professor of Informatics,
Adjunct Professor of Anthropology (COAS).
Research Interests: For more
than 25 years, David Hakken has been preoccupied with the relationship
between the deployment of automated information and communication
technologies and social change. Most recently, this has meant study of
Free/Libre and Open Source Software, Knowledge and Information, the
Ethnograpy of Information, Globalization, and the rise of
technoscience in Asia.
February 25, 2008: Larry Yaeger, Professor of Informatics
and Professor of Cognitive Science (COAS).
Research Interests: Artificial
Life, Complexity, Information Theory, Neural Networks, Artificial
Intelligence, Cognition, Computer Graphics, Genetic Algorithms,
Ecological Simulation, Evolution, Handwriting Recognition
March 3, 2008: Douglas Hofstadter, Distinguished Professor;
College Professor of Cognitive Science (COAS) and Computer Science. Director
of the Fluid Analogies Research Group (FARG), at the Center for
Research on Concepts and Cognition.
Research Interests: For roughly
25 years, the FARGonauts have been making computational models of our
human concepts and categories, the premise being that if and when
these mini-concepts achieve the holy grail of “fluidity”, creative
analogy-making will be an outcome.
March 17, 2008: Donald F. (Rick) McMullen, Director of the
Knowledge Acquisition and Projection Lab in the Pervasive Technology
Labs at Indiana University and adjunct faculty in the Computer Science
Department.
Research Interests: Sensor
networks for scientific research and critical infrastructure
monitoring, instrument sharing and remote access to instruments, high
performance research networking, knowledge representation for
cooperative work by humans and machines, knowledge management (KM) in
virtual organizations, and AI applications in KM.
March 24, 2008: Erik Stolterman, Professor of Informatics,
Director of Human-Computer Interaction Design, and Professor of
Cognitive Science (COAS).
Research Interests: Stolterman's
research focuses on interaction design, information systems design and
management, information technology and societal change, Net-Life
studies, and the philosophy, theory and methodology of design.
March 31, 2008: Eden Medina, Assistant Professor of
Informatics, Adjunct Assistant Professor of History and Affiliated
Faculty, Center for Latin American and Caribbean Studies.She is the
recipient of a Scholar's Award from the National Science Foundation
(2007-2008) and the 2007 IEEE Life Members' Prize in Electrical
History. Research Interests: History of
technology; science and technology studies; information technology in
the developing world; modern Latin American history. Medina's
research uses technology as a means to understand historical
processes. Her most recent work addressed the history of information
technologies in Latin America and the role these technologies played
in creating new forms of governance and the advancement of state
ideological projects.
April 7, 2008: Gregory Rawlins, Associate Professor of
Computer Science.
Research Interests: Data mining,
genetic algorithms, spatial interfaces, Java, open-source software,
software engineering, and adaptive software. My current passions are
object-oriented programming, Java, the open-source movement, data
mining, spatial interfaces, and adaptive software, as exemplified by
the Java open-source KnownSpace Project. A related project, KnownSpace
Symphony, is intended to give infrastructure support for remote
peer-to-peer Java development. Symphony will carry a new class of user
interfaces, built with yet another project, Fluency (October, 2005,
design document) an editable, exportable, and sharable user interface
builder intended partly for non-programmers (also called `end-users')
as well as programmers.
April 14, 2008: Kay Connelly, Assistant Professor of
Computer Science. She leads the Security for Ubiquitous Resources
Group (SURG), is the Associate Director of IU's Center for Applied
Cybersecurity Research, and is a member of the Pervasive Technology
Labs.
Research Interests:
Ubiquitous/Pervasive Computing, Health Informatics, Usability Studies
and Methodologies, and Security and Privacy.
April 21, 2008: John Beggs, Assistant
Professor of Physics (COAS) and Member of Biocomplexity Institute.
Research Interests: Neural Networks.
Fall 2008 September8,2008, Matthias Scheutz, Associate Professor of
Cognitive Science, Computer Science, and Informatics, and Director of
the Human-Robot Interaction Laboratory.
Research Interests: Artificial
Life, Artifician Intelligence, Cognitive Science, and Philosophy.
September8,2008, Filippo Menczer Associate Professor of
Informatics and Computer Science, Core Faculty of Cognitive Science,
Adjunct Associate Professor of Physics.
Research Interests: Scalable
Web, text, and data mining applications; Web intelligence, Web IR,
distributed information systems; adaptive intelligent agents;
e-commerce; Internet security; evolutionary computation, machine
learning, neural networks; complex systems, social networks,
artificial life, and agent based computational economics.
September 15, 2008, James Glazier, Professor & Director of
Biocomplexity Institute, Adjunct Professor of Informatics, Adjunct
Professor of Biology.
Research Interests:Development
of CompuCell3D modeling environment for compact descriptions of
biological development. Modeling of developmental phenomena including
biofilms, tumor growth, gastrulation, somitogenesis, limb growth and
angiogenesis.
September 22, 2008, Raquel Hill, Assistant Professor
Computer Science and Informatics.
Research Interests: Developing
security protocols and mechanisms for wired and wireless
infrastructures. She has specific interests in developing security
mechanisms that leverage the use of context in environments where the
context may change frequently, (i.e. pervasive computing
environments).
September 29, 2008, Andrew Lumsdaine, Professor of Computer Science.
Research Interests:
Computational science and engineering, parallel and distributed
computing, software engineering, generic programming, mathematical
software, numerical analysis.
October 6, 2008, Jeffrey Bardzell, Assistant Professor of
Informatics.
Research Interests: HCI/Design
and new media, specializing in the aesthetics of software interfaces,
amateur multimedia design communities, and digital creativity.
October 13, 2008, Predrag Radivojac, Assistant Professor of
Informatics.
Research Interests: Protein
Bioinformatics: Methods for characterization and prediction of
protein's structural and functional properties. Computational
Proteomics: Methods for peptide identification, protein identification
and protein quantification from tandem mass spectrometry data. Machine
Learning/Data Mining: Classification methods: prediction from biased,
noisy, high-dimensional, class-imbalanced, and heterogeneous data.
October 20, 2008, David Leake, Professor of Computer
Science, Associate Dean of Graduate Studies in the School of
Informatics, Member of the IU Cognitive Science faculty
Research Interests: Artificial
intelligence and cognitive science, including case-based reasoning,
intelligent information systems, intelligent user interfaces,
knowledge management, knowledge modeling, multimodal reasoning,
multistrategy learning, and introspective reasoning.
October 27, 2008, Robert Felty and, Vanessa Taler, Robert is a
post-doctoral fellow in Professor David Pisoni's Speech Research
Laboratory. Vanessa is a post-doctoral fellow in the Department of
Psychological and Brain Sciences.
Research Interests: Robert Felty
is interested in phonetics, and how sounds are represented in the
brain. Vanessa Taler's research interests focus on lexical and
semantic processing in healthy elderly adults as well as individuals
diagnosed with mild cognitive impairment (MCI) or Alzheimer's disease
(AD).
November 3, 2008, Geoffrey Brown, Professor and Director of
Undergraduate Education in the Computer Science Department.
Research Interests: Digital
system design methodology including formal verification,
software/hardware co-design, and reconfigurable computing. Digital
preservation.
November 10, 2008, Peter Todd, Professor of Informatics,
Cognitive Science, and Psychology.
Research Interests: Adaptive
behavior (how agents create and adapt to environment structures),
decision making (simple heuristics that operate with bounded
information and computation), evolutionary psychology (mate choice,
food choice)
November 17, 2008, Robert Goldstone, Chancellor's
Professor, Director of Cognitive Science Program.
Research Interests: Conceptual
and perceptual learning; computational models of thought; visual
cognition and pattern recognition; analogical reasoning, judgment, and
decision making.
November 24, 2008, Weixia (Bonnie) Huang, Senior System
Architect; Cyberinfrastructure for Network Science Center
Research Interests: Leader of
the software development of the NSF funded Network Workbench (NWB) and
Cyberinfrastructure Shell (CIShell) projects. I am particularly
interested in designing and developing software with sound
extensibility, usability, and scalability.
December 1, 2008, Randall Bramley, Associate Professor of
Computer Science. Research Interests: Software
component systems for scientific computing, Protocols for parallel
components, Large data and metadata management for scientific and
engineering computing, Scientific digital libraries, Software
component systems for scientific computing, and in particular the
XCAT, the Indiana University distributed computing implementation of
the Common Component Architecture specification.
December 8, 2008, Norbert Herber,
Research Interests: The use of
sound in interactive environments, nonlinear and experimental musical
composition, Emergent Music a genre rooted in Artificial Life systems,
and affects of the sound + picture relationship in both linear and
non-linear media.
Title: Fantasy Regnant
Abstract: I study synthetic worlds: online environments where
thousands or even millions of users share a persistent, fabricated
geographic space at the same time. These places, billed and sold as
video games, actually seem to be offering something more than mere
entertainment. They act as a fantastical alternative to ordinary life,
and as such they pose a significant challenge to business-as-usual in
ordinary society: markets, public policy, politics, law, romance. In
the area of economics, for example, one pressing issue involves the
extent to which
people are paying real money to buy items for their
game characters, thus blurring the distinction between the game
economy and the real one. And this is not the only way in which
synthetic worlds threaten the lines we have drawn between fantasy and
reality. The objective of my work is to increase our understanding of
this technology.
Title: Just a Lot of Bonk: 15 Years of Online Learning
Research, Results, and Reflections
Abstract: After a decade of accelerating growth of online
learning and associated research, it is imperative to reflect for a
moment on the research results and forecast where this field is
headed. In this talk, Curt Bonk will summarize more than a decade of
his research in the e-learning field with an emphasis on asynchronous
and synchronous online conferencing, virtual teaming, and online
mentoring and cross cultural collaboration. In addition, he will
include his e-learning research on blended learning, scaffolded
learning, interactivity, student perceptions, instructor roles,
case-based learning, and critical thinking. He will then offer
suggestions on the salient gaps in the research and next steps to
address them.
Title: Mobility networks and the worldwide spread of epidemics
Abstract: Networks which trace the activities and interactions
of individuals, transportation fluxes and population movements on the
local and global scale have been analyzed and found to exhibit large
scale heterogeneity, self-organization and other properties typical of
complex systems. Here we analyze the impact of mobility networks on
the spreading of emerging infectious diseases. We define a
computational model for the large scale spread of infectious diseases
that integrates the air transportation network with demographic data.
The model is used to study the specific case of the SARS epidemic and
to provide scenario forecasts for pandemic influenza. The effect of
the airline network structure on the global spreading pattern of
diseases will be finally discussed.
Title: How do cells form rounded segments?
Abstract: The vertebral column develops during early
embryogenesis. It is formed from a periodic pattern of segments along
the anterior-posterior axis of the embryo. These segments are rounded
structures formed after compaction and separation of cells. There is
an intricate pattern of gene activity and protein expression which
appears to be involved in the rounding process. However, this process
cannot be explained by the existence of a genetic program. To
understand embryo developmental we must move away from the genetic
obsession. We must look at the interaction of processes at various
levels, from the molecular to whole organs and systems. This is the
realm of a new field of research, known as systems biology. Current
theory is that increased cell-cell adhesion induces minimization of
the tissue surface tension, yielding rounded tissue. We investigate
this behaviour using a computational viscous liquid model of tissue
dynamics and applying a systems biology approach. Given the
relatively brief time in which segment formation occurs, and the high
bulk viscosities of tissues, the basic model is unconvincing. We
propose a simple mechanism to extend the model. This new model
successfully produces rounding within the timeframe found in vivo.
Title: Effects, continuations, monads, and quantum physics
Abstract: Life is full of "side-effects:" a company makes a
drug to cure something and it causes something else; you try to do
something but something else happens; etc. Perhaps surprisingly this
notion of "side-effects" appears in every scientific discipline and
perhaps it is at the foundation of Science itself. In this informal
presentation, we will discuss side-effects in programming, how they
are modeled, where they come from, and then argue that the new
paradigm of quantum computing has, at a deep level, something to say
about the nature of side-effects.
Title: US/Asia University Partnerships and the transformation
of Global Techno-science, Innovation, and Economics
Abstract: Many observers of the contemporary scene argue that
current social formation reproduction is going through fundamental
transformation at three strategic moments: creativity in
techno-science, the innovation system, and economic change. The
character of these transformations is the increase in scale pointed at
by terms like "globalization" and "internationalization." Each of
these moments is extremely complex; how do we assess their combined
importance?
At the same time, many University-to-university partnerships are being
created between the US and Asia, especially China. These linkages
could provide an interesting window on the three transformations
identified above, as all of them are involved in university research.
However, little information exists regarding these partnerships,
especially what makes them successful.
The Partnerships across the Pacific project, of which I am a PI, aims
to increase understanding of the role of u-to-u links in contemporary
social formation reproduction. It will begin doing this through
establishing ethnographically what both Asian techno-scientists at
three universities (two in China, one in japan) identify as productive
and succesful u-to-u links, finding out what US partners think of in
these terms, and establishing the degree of overlap in the perceptions
of the two groups of partners. Subsequent stages of the research will
identify indicators that correlate highly with the perceived factors
of productivity/success, which of these indicators data can be
gathered systematically, institutionalizing this data collection, and
incorporating these indicators into NSF and OECD compendia of science
indicators.
Title: ARTIFICIAL LIFE AS AN APPROACH TO ARTIFICIAL INTELLIGENCE
Abstract: In the natural world, all known examples of even
modest intelligence are derived from the evolution of nervous systems
in an ecology. In so-called artificial life systems, genetic
algorithms can mimic natural selection, neural networks can capture at
least some of the information processing characteristics of real
nervous systems, and computational ecologies can provide an
environment rich in niches, diversity, competition, and cooperation.
I will present the particular combination of computational genetics,
physiology, metabolism, neural systems, learning, vision, and behavior
that comprise the "Polyworld" artificial life system, and briefly
review some of the research that inspired and guided its development.
I will also show some of the evolutionary and emergent behaviors seen
in Polyworld, including behavioral isolation of species, flocking, and
(optimal) foraging.
An information-theoretic measure of complexity of the neural dynamics
of Polyworld agents is used to assess the agents' intelligence, which
is seen to increase as natural selection takes its course. And a
novel method of simulating genetic change with and without natural
selection allows us to investigate driven vs. passive trends in the
evolution of complexity.
Hofstadter’s interests concerning the human mind are varied,
ranging from errors as a window on the mind (see “To Err is Human; To
Study Error-making is Cognitive Science”) to the mechanisms of
creativity to the nature of consciousness (see I Am a Strange
Loop and The Mind's I). Currently his most active goal
is to reveal how analogy-making lies at the base of all human thought
(see “Analogy as the Core of Cognition” and hopefully, in a couple
of years, Toward the Roots of Thought).
Hofstadter has a lifelong love for languages, and has written a tome
about translation, analogies, constraints, and creativity (Le Ton
beau de Marot: In Praise of the Music of Language), plus
translated many poems and two novels into English — one novel in
verse (Pushkin's Eugene Onegin) and one in prose (Françoise
Sagan’s La Chamade, anagrammatically titled in English
That Mad Ache). He has also spent much time doing art and
music (see Ambigrammi).
From 1981 to 1983, taking over from Martin Gardner’s incomparable
“Mathematical Games” column, Hofstadter wrote the free-ranging
“Metamagical Themas” column for Scientific American, from which a
book of that title was later created.
Hofstadter received his doctorate in physics from the University of
Oregon in 1975, and his thesis project led him to discover that
crystal electrons in magnetic fields have a beautiful self-similar
energy spectrum, the graph of which has since been dubbed the
vv“Hofstadter butterfly”. A couple of decades after his Ph.D., he
started avidly exploring the astonishing role played by irrational
analogical leaps in progress in physics, and he plans eventually to
write a book on the topic.
In the early 1960’s, Douglas Hofstadter majored in mathematics at
Stanford, and it was his passion for number theory and logic that led
him eventually to writing the Pulitzer Prize winning book for which he
is best known, Gödel, Escher, Bach: an Eternal Golden Braid.
Later in life, he discovered a latent love for geometries of many
types, and a special delight in the lowly Euclidean triangle. Here,
too, a book may one day come out, focused on the discovery process in
mathematics. Last but not least is Hofstadter’s passion for making
abstract-seeming mathematical ideas, such as group theory and Galois
theory, visualizable and very down-to-earth.
Title: Perception, Imagination, Ambiguity, and Ambigrams
Abstract: Seeing the world around us involves breaking up
scenes into parts, and assigning those parts to mental categories. We
humans are constantly seeing instances of thousands of unexpected
categories, ranging from the very tiny and simple (a red dot) to the
very large and complicated (a suspension bridge covered with marathon
runners), and of course there are many intermediate levels in between
these extremes (a colored pencil; a chipped coffee cup; a capital "A";
a knocked-down stop sign; the word "dog" in cursive; a garage whose
door is too small for our car; and so forth and so on).
We also can imagine visual things in our heads to some extent
without having them before our eyes, of course (in fact, you just did
so at my request -- you obediently imagined the chipped coffee cup,
the knocked-down stop sign, and the suspension bridge swarming with
runners) categories on multiple levels (strokes, letters, words).
Sometimes we combine the act of seeing something before our eyes with
the act of imagining things in our heads by imagining "tweaking" the
shape before our eyes into something that we have just dreamt up --
such as imagining oneself with a different hairdo, or imagining a room
with different furniture, or imagining a house with the walls in
different places. Of course such mental tweakings can be far more
complicated than these relatively simple examples, and they can
involve many things being tweaked simultaneously.
Can you tweak a whole written word -- such as "light", for instance --
in such a way that it looks simultaneously like another whole word --
such as "particle", for instance? In other words, can you find a
single shape that reads -- not just for you yourself, but for a random
viewer -- as both words at the same time, in the way that certain
famous ambiguous figures (such as the Necker cube) can oscillate
between two different stable interpretations? To do this would be a
subtle and brazen act of imagination on your part, involving imagining
(or "seeing") letters as other letters, and imagining (or "seeing")
one whole word as another whole word. This turns out to be a very
tricky perceptual game, and to succeed well in it requires, on the
part of the designer, a deep understanding of how people unconsciously
assign shapes to categories on multiple levels (strokes, letters,
words).
I'll talk about these kinds of subtle perceptual issues in the context
of the art form of ambigrams -- words that can be read as other words,
sometimes when seen upside down or reflected. From the phenomena
observed in the entertaining realm of ambigrams, I'll try to draw some
general lessons about human perception and cognition, as well as about
human creativity.
Title: Big instruments, big science: CS challenges in
observation and measurement
Abstract: Observation is the core of "doing science". To deal
with the challenges of scale at the forefront of science we are
building ever larger instruments to help us see phenomena at extremes
of the very large and very tiny. Information and communication
technologies (ICT) are critical to the design of these observing
systems and play a key role in a spectrum of activities ranging from
timing and making observations to signal processing, communication,
storage, and analysis. Moving from hardware to social organization,
increasingly science is a global endeavour with researchers scattered
around the world working together to answer the biggest questions.
ICT plays an ever more important role as the "glue" binding these
international scientific collaborations. In this talk we will explore
how computer science is addressing problems posed by instruments at
the frontiers of experimental and observational science, and will
discuss as well the role of ICT in enabling new social organizations
and modes of work in global-scale scientific collaborations.
Title: Living with Interactive Artifacts
Abstract: We are all living in an environment that includes a
growing number of digital interactive artifacts (laptop, MP3-player,
cell phone, desktop computer, PDA, digital camera, etc). Taken
together, these artifacts can be seen as a "personal artifact
networks". These networks of artifacts are for many users difficult to
handle and manage, and people develop different strategies on how to
develop their own network. Some try to "harmonize" all their artifacts
so they work perfectly together, while others try to keep each
artifact separate. This interactive environment creates new challenges
for anyone who is trying to design new digital applications and
artifacts. I will present a way of describing this kind of networks
and how we can understand them, and also discuss how to think about
them if we want to design new artifacts that will become part of
people's networks.
Title: Histories of the Cutting Edge
Abstract: Those in the field of Informatics often strive to
invent the next big technology or killer app. A recent billboard for
the School of Informatics read we design the future. So why is
there a historian in the School in Informatics? How does historical
research enrich our understanding of technology and the way it
interacts with the world around us? In this seminar, Prof. Medina
presents her work studying the history of technology. Her research
looks at the intersection of technology, culture, and politics and
asks how technology relates to government policies, organizational
cultures, political ideologies, and social change.
Title: Fluency—Freeing Programmers and Users
Abstract: While much of computer science education revolves
around programming, most programming in the real world today is
user-interface development, a chore that many programmers are poorly
trained for. Since 1992 the distribution of costs in software
development has shifted so that more than half of all development
costs go solely to user-interface development. UI design, development,
and deployment is a never-ending headache both to companies and users,
and, of course, the programmers who have to build them. The central
problem is that while user know the problem, programmers know the
machine, and neither know much about design. Fluency is an attempt to
remove this expensive roadblock to more rapid development and
deployment. The idea is to build a new kind of user-interface
builder, one that does not produce 'code' but widget relationships,
which can be reinterpreted, and edited, by multiple
&non-programmers. Three members of the current development team and one
graduating senior will help me describe to you the current state of
the fluency project.
Title: ETHOS: Ethical Technologies in the Homes of Seniors
Abstract: Pervasive Computing embeds technology into the world
around us. Examples of pervasive computing systems are when a sensor
detects when someone enters a room and subsequently turns on the
light, or a smart refrigerator uses RFID tags and weight sensors to
determine when the milk is getting low and adds milk to a grocery
list. But Pervasive Computing can go far beyond simple automation.
This talk focuses on how technologies can be persuasive; that is, how
they can be integrated into our normal routines in such a way that
they encourage us to have healthier behaviors. After providing an
overview of pervasive technologies, I will discuss the ETHOS project
and how we're using technologies to help elders age healthier in their
own homes. I will also talk about how undergraduates can get involved
in research on the ETHOS project.
Title: Reconfiguration of Information Flow Graphs in Networks
of Cortical Neurons
Abstract: How does information flow through the cerebral cortex?
Neurons are connected by relatively fixed synapses, so it would be
natural to assume that information travels along a fixed underlying
network. But when we tracked how signals were sent back and forth
within groups of a hundred cortical neurons, we found that patterns of
information flow dramatically switched every few minutes. This
surprising result suggests that small networks in cortex often
reconfigure the way they process information. This work raises the
interesting possibility that the same set of "hardware" in the cortex
may be used to perform very different computations.
Title: Human-Robot Interaction at IU and beyond.
Abstract: In this talk, I will introduce the nascent field of
human-robot interaction (HRT) and demonstrate with a variety of
examples from out own work with robots here at IU (and that of others)
and the kinds of research questions that HRI attempts to tackle.
Title: Social Web Search
Abstract: This talk will present two research projects under
way in the Networks and agents Network (NaN), which study ways of
leveraging online social behavior for better Web search. GiveALink.org
is a social bookmarking site where users donate their personal
bookmarks. A search and recommendation engine is built from a
similarity network derived from the hierarchical structure of
bookmarks, aggregated across users. Sixearch.org is a distributed Web
search engine based on an adaptive peer network. By learning about
each other, peers can route queries through the network to efficiently
reach knowledgeable nodes. The resulting peer network
Title: Biocomplexity and the Computational Modeling of Biological Development
Abstract: Biology is full of complexity, from the dynamics of
epidemics to the regulation of genes in gene networks. I will talk
about a less appreciated aspect of biological complexity, the
complexity of embryonic development. I will briefly outline the issues
we face in building models of development and introduce a modeling
approach we have created that allows simple creation of complex
developmental simulations (http://www.compucell3d.org/). Finally, I
will discuss a number of examples of this style of model-building
including the formation of the early stage body plan (segmentation),
the development of blood vessels and tumors and the life cycle of a
simple slime mold (Dictyostelium discoideum), illustrating some of the
questions about complexity this type of modeling can address
(e.g. error correction mechanisms).
Title: Will my vote count: Exploring the use of
hardware-enabled data protection for electronic voting machines.
Abstract: After the 2000 U.S. Presidential election, there was
a flurry of activity to overhaul the voting system. To this end, the
federal government allocated funds for the purchase of modern voting
equipment, such as Direct Recording Electronic (DRE) voting machines,
under the Help America Vote Act (HAVA). The introduction of DRE
devices to the voting arena has not been without
controversy. Problems, ranging from setup issues to extreme vote
countinaccuracies, arose with electronic voting machines during the
November 2006 Congressional and Senate elections. For example, in
Sarasota County, Florida, almost 18,000 voters, nearly 15 percent of
those who cast ballots using touch screen electronic voting machines,
supposedly failed to vote for either candidate in the hotly contested
Congressional race. That compares with under-vote rates ranging from
2.2 to 5.3 percent in neighboring counties. In Arizona, there were
reports of vote flipping, where voters would select one candidate and
the machine would cast a vote for the opposing candidate.
Title: Radiance Photography
Abstract: Radiance photography (also known as lightfield
photography) promises to be the next generation of computational
photography. Compared to conventional photography, which captures 2D
images, computational photography captures all of the light rays in
the 3D space, representing that information as a 4D radiance function
of a scene. Powerful, and surprising, new computational methods for
image processing and rendering become possible when using the complete
radiance function. For instance, a photograph can be refocused after
it is taken, or the image viewpoint can be moved. This talk will
present an overview of the techniques, hardware, and software used for
radiance photography
Title: Measuring User Engagement
Abstract: As technology continues to move from the office to
the home, the car, the subway, and public spaces, HCI designers are
increasingly interested in designing interactive media that is
compelling, fun, and entertaining. Usability (a major traditional
evaluation goal of HCI) is now only a part of the
problem. Increasingly, HCI designers and user researchers want to
understand how engaging technology products are. But engagement
includes not only ease of use and functionality, but also matters of
taste, self-expression, emotion, and sociability, so it is less clear
how to measure it.
In this presentation, I will introduce the Quantemo User Engagement
Lab at Indiana University (in partnership with One to One Interactive,
Inc., in Boston, MA). I will introduce its various metrics (including
physiological measurements, eye tracking, and traditional self-report
mechanisms) and how they have helped us measure users engagement with
a range of digital media, including video games, virtual worlds, and
viral videos.
Title: Graph kernels for predicting functionally
important residues in proteins
Abstract: In this talk I will present our machine learning
methodology for prediction of functionally important residues in
protein structures. Protein structures are first converted into graphs
and a kernel-based method is proposed for functional inference. I will
show that our inference method from protein structures is superior to
inference from protein sequences only. It also generalizes some
previous bioinformatics methods and, more importantly, the framework
is not limited to bioinformatics. Finally, I will discuss the
biological importance of this type of inference. In particular, I will
show that mutations in cancer are frequently characterized by both
gain and loss of functional residues and how computational methods in
general can be used to create hypotheses on the molecular basis of
disease.
Title: Making Computers Learn from Experiences
Abstract: Machine learning enables computers to improve their
performance over time. A promising method for this learning is
case-based reasoning (CBR), in which computer systems remember prior
problems and adapt their solutions to new needs. CBR approaches are
now widely used for purposes ranging from aiding people in complex
tasks to performing autonomous problem-solving. This talk sketches
the human inspiration for CBR, shows how this is translated into the
basis for artificial intelligence technology, and examines the
benefits and issues for applying this reasoning process, highlighting
current challenges and opportunities as illustrated by projects at IU
and elsewhere.
Vanessa Taler:
Title: Lexical-semantic processing in mild cognitive
impairment and Alzheimers disease
Abstract: Alzheimers disease (AD) is a devastating and
irreversible neurodegenerative disorder and is the most common cause
of dementia. In addition to the hallmark declines in episodic memory
observed in AD, declines are also seen in other cognitive domains,
including language processing and semantic memory. In many cases,
mild cognitive impairment (MCI) represents a very early (pre-clinical)
stage of AD. While memory deficits constitute a diagnostic criterion
for MCI, alterations in semantic processing are often observed and may
indeed be predictive of conversion to AD. I will present research
conducted in collaboration with Michael Jones, Dept. of Psychological
and Brain Sciences, IU Bloomington examining verbal fluency
performance in these populations. It is hoped that a fine-grained
analysis of fluency performance may lead to the development of a tool
for early diagnosis of semantic network abnormalities that predict
development of AD.
Robert Felty:
Title: Measuring similarity and confusability in spoken word
recognition:
Abstract: Most theories of word recognition posit a stage where
words that partially match an input stimulus are activated in the
lexicon and compete with one another for access. Numerous studies have
shown that these competitors referred to as "neighbors" have an
inhibitory effect on speed and accuracy of spoken word recognition
(e.g. Luce, 1986; Luce & Pisoni, 1998). Most studies have defined
neighbors as words differing in only one segment from the target
word. While this definition has been adequate at predicting effects of
neighborhood density for monosyllabic words, it is unclear whether
this definition holds for longer words. Given the view that
"neighbors" are those words which compete for lexical access, the
present work attempts to derive a definition of neighborhood density
by analyzing errors from spoken word recognition tasks, as these error
responses are a direct reflection of the words that are activated in
the lexicon during spoken word recognition.
Title: Creating Virtual CD-ROM Collections
Abstract: Over the past 20 years, more than 100,000 CD-ROM
titles have been published including thousands of collections of
government documents and data. CD-ROMs present preservation
challenges at the bit level and in ensuring usability of the preserved
artifact. We present techniques we have developed to archive and
enable user access to a collection of approximately 2,900 CD-ROMs
published under the Federal Depository Library Program (FDLP) by the
United States Government Printing Office (GPO). The project provides
web-based access to CD-ROM contents using both migration and emulation
and supports remote execution of the raw CD-ROM images. Our project
incorporates off-the-shelf, primarily open-source software. This is
joint work with Kam Woods.
Title: Investigating mate search with simulation (and speed-dating)
Abstract: The choice of a mate is not only one of the most
important decisions in our lives, but also one of the most difficult,
fraught by lack of knowledge of the options to come and inability to
return to options already passed by. How do we make this challenging
sequential choice, at the same time we are trying to convince someone
else to choose usand more specifically, how do we decide when our
search is over? To find out, we could follow a set of individuals
through multiple relationships over an extended period of timeor we
can speed things up: We can build simulated mate-seekers who embody
plausible decision rules for searching for partners, and see how they
fare in an artificial mating market, comparing their behavior to that
of aggregated humans. We can also speed up human mate-seekers
themselves, by having them participate in speed-dating events and
observing their searches as they meet and interact with a succession
of potential partners. With these methods we are testing a
satisficing search model that adjusts mate aspiration levels lower
after failed relationships and higher after successful ones. We are
also able to test other hypotheses about the kinds of mate choices
people make, and how well-matched they end up being.
Title:
Abstract:
Title:
Abstract:
Title:
Abstract:
Title:
Abstract: