javax.media.j3d
Class BranchGroup

java.lang.Object
  |
  +--javax.media.j3d.SceneGraphObject
        |
        +--javax.media.j3d.Node
              |
              +--javax.media.j3d.Group
                    |
                    +--javax.media.j3d.BranchGroup
Direct Known Subclasses:
PlatformGeometry, ViewerAvatar, ViewingPlatform

public class BranchGroup
extends Group

The BranchGroup serves as a pointer to the root of a scene graph branch; BranchGroup objects are the only objects that can be inserted into a Locale's set of objects. A subgraph, rooted by a BranchGroup node can be thought of as a compile unit. The following things may be done with BranchGroup:

Note that that if a BranchGroup is included in another subgraph, as a child of some other group node, it may not be attached to a Locale.

Version:
1.53, 02/04/01 14:58:03188

Field Summary
static int ALLOW_DETACH
          For BranchGroup nodes, specifies that this BranchGroup allows detaching from its parent.
 
Fields inherited from class javax.media.j3d.Group
ALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITE
 
Fields inherited from class javax.media.j3d.Node
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
 
Constructor Summary
BranchGroup()
          Constructs and initializes a new BranchGroup node object.
 
Method Summary
 Node cloneNode(boolean forceDuplicate)
          Creates a new instance of the node.
 void compile()
          Compiles the source BranchGroup associated with this object and creates and caches a compiled scene graph.
 void detach()
          Detaches this BranchGroup from its parent.
 SceneGraphPath[] pickAll(PickShape pickShape)
          Returns an array referencing all the items that are pickable below this BranchGroup that intersect with PickShape.
 SceneGraphPath[] pickAllSorted(PickShape pickShape)
          Returns a sorted array of references to all the Pickable items that intersect with the pickShape.
 SceneGraphPath pickAny(PickShape pickShape)
          Returns a reference to any item that is Pickable below this BranchGroup that intersects with pickShape.
 SceneGraphPath pickClosest(PickShape pickShape)
          Returns a SceneGraphPath that references the pickable item closest to the origin of pickShape.
 
Methods inherited from class javax.media.j3d.Group
addChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBounds
 
Methods inherited from class javax.media.j3d.Node
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
 
Methods inherited from class javax.media.j3d.SceneGraphObject
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setUserData, updateNodeReferences
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

ALLOW_DETACH

public static final int ALLOW_DETACH
For BranchGroup nodes, specifies that this BranchGroup allows detaching from its parent.

See Also:
Constant Field Values
Constructor Detail

BranchGroup

public BranchGroup()
Constructs and initializes a new BranchGroup node object.

Method Detail

compile

public void compile()
Compiles the source BranchGroup associated with this object and creates and caches a compiled scene graph.

Throws:
SceneGraphCycleException - if there is a cycle in the scene graph
RestrictedAccessException - if the method is called when this object is part of a live scene graph.

detach

public void detach()
Detaches this BranchGroup from its parent.


pickAll

public SceneGraphPath[] pickAll(PickShape pickShape)
Returns an array referencing all the items that are pickable below this BranchGroup that intersect with PickShape. The resultant array is unordered.

Parameters:
pickShape - the PickShape object
Throws:
java.lang.IllegalStateException - if BranchGroup is not live.
See Also:
SceneGraphPath, Locale.pickAll(javax.media.j3d.PickShape), PickShape

pickAllSorted

public SceneGraphPath[] pickAllSorted(PickShape pickShape)
Returns a sorted array of references to all the Pickable items that intersect with the pickShape. Element [0] references the item closest to origin of PickShape successive array elements are further from the origin Note: If pickShape is of type PickBounds, the resulting array is unordered.

Parameters:
pickShape - the PickShape object
Throws:
java.lang.IllegalStateException - if BranchGroup is not live.
See Also:
SceneGraphPath, Locale.pickAllSorted(javax.media.j3d.PickShape), PickShape

pickClosest

public SceneGraphPath pickClosest(PickShape pickShape)
Returns a SceneGraphPath that references the pickable item closest to the origin of pickShape. Note: If pickShape is of type PickBounds, the return is any pickable node below this BranchGroup.

Parameters:
pickShape - the PickShape object
Throws:
java.lang.IllegalStateException - if BranchGroup is not live.
See Also:
SceneGraphPath, Locale.pickClosest(javax.media.j3d.PickShape), PickShape

pickAny

public SceneGraphPath pickAny(PickShape pickShape)
Returns a reference to any item that is Pickable below this BranchGroup that intersects with pickShape.

Parameters:
pickShape - the PickShape object
Throws:
java.lang.IllegalStateException - if BranchGroup is not live.
See Also:
SceneGraphPath, Locale.pickAny(javax.media.j3d.PickShape), PickShape

cloneNode

public Node cloneNode(boolean forceDuplicate)
Creates a new instance of the node. This routine is called by cloneTree to duplicate the current node.

Overrides:
cloneNode in class Group
Parameters:
forceDuplicate - when set to true, causes the duplicateOnCloneTree flag to be ignored. When false, the value of each node's duplicateOnCloneTree variable determines whether NodeComponent data is duplicated or copied.
See Also:
Node.cloneTree(), Node.cloneNode(boolean), Node.duplicateNode(javax.media.j3d.Node, boolean), NodeComponent.setDuplicateOnCloneTree(boolean)