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Conversion and visualization tool for the analysis of foraging avatars' movements in controlled behavior studies in Second Life. Developed as part of the collective behavior studies in Second Life project. Implemented in C and Objective C, to GLUT and Cocoa APIs on Mac OS X, using custom OpenGL C/C++ libraries. |
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Visualization tool for comparison-based coding of object orientation from images taken from a head-mounted camera. Developed at IU for Department of Psychology prof.Linda B. Smith and Alfredo Pereira. ImageMatcher3D has been developed as part of the research presented in
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Visualization tool for estimating the mutation rate of bacteria (Luria-Delbrueck model), Java version. Currently maintained at AVL, jointly developed at IU by Biology (prof.Patricia L. Foster) and Computer Science (prof.Andrew J. Hanson) in collaboration with AVL. Development of the Java version included:
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Real-time visualization tool of matrix-multiplication algorithms. While performance comparison and caching effectiveness of matrix-multiplication algorithms was performed as batch-processing on clusters of identical machines, the real-time comparison of data access was enabled by this 3D interface to competing algorithms. Written in C and OpenGL at IU Computer Science (prof.Paul Purdom). Development included:
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Interactive map tool, standalone applet version (2001 release). Developed with Katy Böner as part of the Activeworlds-based iUni collaborative information universe, maintained by SLIS and AVL. Analysis and visualization of spatial and temporal distribution of user interaction data collected in 3D virtual worlds. The Active World Mapper tool reads topology and propdump files and generates a 2D clickable map of the world's layout, with interactive links both to related web sites as well as to 3D locations within the virtual world. Property and buildings on virtual real estate are color coded based on development history. Active World Mapper has been developed as part of the research presented in
Originally version implemented client-side in Java for self-contained browser functionality, which analyzes data gathered at the Activeworlds server. The second release in 2002 moved data analysis parts server-side. Several generated world maps are still available online. Designed and implemented:
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| Mitja Hmeljak 2009 |